Friday 4 November 2011

Doctor's Bag


I modelled a doctor’s bag using the different viewports, the different angled images and a plane to start off with.  I then moved the vertices around accordingly to fit the shape of the image and then went onto extruding parts to fit the bag’s shape.  I also used the symmetry tool to ensure that I only had to model one quarter of the bag.  For the handle, I used a cylinder and modelled it to the shape.  I need to add a hole in it so that the torus’s can go through to match the bag’s shape.  I found this easy to model.


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