I modelled a doctor’s bag using the different viewports, the different angled images and a plane to start off with. I then moved the vertices around accordingly to fit the shape of the image and then went onto extruding parts to fit the bag’s shape. I also used the symmetry tool to ensure that I only had to model one quarter of the bag. For the handle, I used a cylinder and modelled it to the shape. I need to add a hole in it so that the torus’s can go through to match the bag’s shape. I found this easy to model.
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